Why it issues: Together with the day-one patch, Cyberpunk 2077 has had three updates since launch. The final one (v1.04) primarily aimed to scale back epilepsy dangers. Model 1.05, which rolled out Friday night time, is way more important and addresses quite a few points gamers have had with the sport.
Cyberpunk 2077 has largely been criticized over efficiency points, particularly concerning the way it runs on first-gen PS4s and XB1s. Whereas CD Projekt Pink didn’t record specifics in its v1.05 patch notes, it did point out that it has made “a number of stability enhancements, together with crash fixes” throughout all platforms. Crashing has been a serious gripe, so this could come as a aid to most gamers.
The vast majority of fixes within the new replace are for glitches encountered in lots of quests. In complete, there are 30 repairs for particular missions within the recreation, starting from not with the ability to land a helicopter in “Love Like Fireplace” to not with the ability to set off a dialog in “The Info.”
PC-specific
- [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors stay unchanged and behaving as meant. This variation was carried out in cooperation with AMD and primarily based on exams on either side indicating that efficiency enchancment happens solely on CPUs with 6 cores and fewer.
- Mounted a problem with the best way Uncooked Enter is collected.
- Eliminated using AVX instruction set thus fixing crashes occurring on the finish of the Prologue on processors not supporting AVX.
- Eliminated debug console to forestall capabilities that would result in crashes or blocked quests. This doesn’t suggest we do not need to help the modding group. Keep tuned for more information on that.
- Ray traced reflections ought to now not appear too vibrant compared to the atmosphere.
- Mounted a problem with Steam Overlay crash on recreation shutdown.
- Eliminated the memory_pool_budgets.csv file. which was not related with the ultimate model of the sport and had no affect on it (it was a leftover file used throughout the improvement to estimate reminiscence utilization. It had no impact on how a lot reminiscence was truly allotted). Perceived efficiency improve after modifying the file could have been associated to restarting the sport.
The replace had some console-specific changes to enhance the graphical look beneath sure situations. CDPR additionally enhanced the look of a number of automobiles and utilized varied different miscellaneous fixes.
PC gamers ought to see some welcome repairs as nicely (full record above). Among the many extra notable, devs have optimized the default core/thread utilization for 4- and 6-core Ryzen processors. Additionally they toned down ray-traced reflections, as they have been too vibrant.
You will discover the whole record of overhauls within the v1.05 patch notes posted on the Cyberpunk web site.